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Collective Bargaining Agreement (CBA)

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emplep7
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Collective Bargaining Agreement (CBA)

Post by emplep7 »

Below is the link to our most recent version (Version 4.0) of our Collective Bargaining Agreement as of February 2023.

CSL CBA Link: https://docs.google.com/document/d/1Mi3 ... sp=sharing
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emplep7
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Re: UPDATED Champion Sim League CBA

Post by emplep7 »

In regards to the penalties from this past season...

Since they were not announced or clarified prior to the season, we will be going with the following format:

Level 1 Penalty: Loss of MLE and LLE
Level 2 Penalty: Loss of 2nd Round Pick
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KW
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Re: UPDATED Champion Sim League CBA

Post by KW »

Great work guys. One question: for salary penalties resulting in the loss of a 2nd rounder where a team has multiple 2nd rounders, which 2nd rounder is forfeited? The latest one or the earliest?

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Re: UPDATED Champion Sim League CBA

Post by GreenBear »

BizGilwalker wrote:Great work guys. One question: for salary penalties resulting in the loss of a 2nd rounder where a team has multiple 2nd rounders, which 2nd rounder is forfeited? The latest one or the earliest?
It'll be done the same way as when a 1st gets forfeited. It'll be the next 2nd rounder. In the case where a team has multiple 2nds coming up in the same year, the best 2nd rounder will be forfeited.

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Re: UPDATED Champion Sim League CBA

Post by KW »

Damn... goodbye pick #31 :'/

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Re: UPDATED Champion Sim League CBA

Post by 8timechamp »

BizGilwalker wrote:Damn... goodbye pick #31 :'/
:/

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Re: UPDATED Champion Sim League CBA

Post by GreenBear »

After some GMs pointed out the information located in the Exception table in the CBA were slightly off, it has been updated. The Exception table is the only thing that has been updated.

Changes in Bold:
- Non-tax payer MLE Max Salary of $5,400,000 with max raises of 3.0%
- Tax payer MLE max salary of $3,200,000 with max raises of 3.0%
- Room MLE max salary of $2,700,000 with max raises of 3.0%
- LLE max salary of $2,100,000 with max raises of 3.0%

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Marcos_Beck
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Re: UPDATED Champion Sim League CBA

Post by Marcos_Beck »

CBA Updated for 2019-2020 Season

TEXT CHANGES:

1.2 Hard Cap
Should a team remain above the Hard Cap at the last day of the regular season, another 1st round pick will be forfeited, following the rules above. That means any team that breaches the Hard Cap will be obliged to make following moves to get under it if the team does not want to be penalized again.
Also, the team cannot get under the Hard Cap and then, by signing a veteran minimum Free Agent, breach into it again. This would be considering getting over the Hard Cap, and would be again penalized with the loss of a 1st round draft pick.

1.3.2 Luxury Tax - Penalty Level 2
2nd round pick losses works the same way as 1st round pick forfeits described at section 1.2 (Hard Cap).

1.4 Key Financial Figures
Salary Cap - 63,700,000 (+600,000)

4.7 Minimum Raises
For contracts starting at $8,000,000 or higher, there is a requirement of a minimum of a 3% raise per year.

4.13 Illegal Signings
Should any signing be ruled illegal due to the above reason or any other rule breaching, contract will also be voided and one of the penalties will be applied:
4.13.1 Free Agency Period – Penalty Level 1
Applied at the First Breach. Removal of bids / players (including voiding signed illegal contracts).
4.13.2 Free Agency Period – Penalty Level 2
Applied at the Second Breach. GM is suspended, becoming ineligible to participate during the next 3 Free Agency days (in-game count).
4.13.3 Free Agency Period – Penalty Level 3
Applied at the Third Breach. GM is suspended for the rest of the Free Agency Period. Team will also be punished by paying the entire contract voided out.

4.14 In Season Free Agency
For non-waived players, the signing will happen as first come - first serve, which means that the team that posts the singing first will be awarded the desired player no matter what.
For waived players, a 24-hour signing moratorium starting at when the player or coach was cut (The Simmer’s post serves as the clock referential) will take place in order to give all teams the opportunity to bid for the mentioned player. After that period, player is free to sign somewhere else, becoming elegible for the first come – first serve rule explained above.
Rules for coaches are the same in place for players.

5.1 General Rules
Players who have a player option cannot be traded in the window between the end of the season and start of free agency. Players with team options can be traded during this period, but the team option will then automatically be picked up.
Teams under the luxury tax before the trade may receive one (1) minimum salary player in a deal without needing to send any salary back. This only applies to one (1) minimum salary player trades, not trades where other players are involved on either side.

5.5 Ted Stepien Rule
Forfeited first round draft picks does not count for Ted Stepien Rule. Example: Team X has it’s 2017 1st round pick forfeited due to Hard Cap penalties, and it was the only one held by the mentioned team for that year. So, in order to trade their last 2018 1st round pick, Team X has to acquire any other 2017 1st round pick first or wait until the conclusion of the 2017 draft.

5.8 Rookie’s Rights Trading
Once a player gets drafted, his draft rights are eligible to be traded until last day of Free Agency. From them on, rookie's ratings will be revealed and all rookies becomes trade restricted. If a rookie's right is moved, it becomes restricted, just like any player.
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Re: UPDATED Champion Sim League CBA

Post by 8time »

Hmm

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Re: UPDATED Champion Sim League CBA

Post by 8time »

emplep7 wrote:Attached is the updated CBA for the league as of 11Jun2017. You can also try this link if the download doesn't work for you: https://www.dropbox.com/s/0jcdeenii7bqy ... A.pdf?dl=0
Bump for those confused by CBA

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Re: UPDATED Champion Sim League CBA

Post by Myles »

CBA Updated

The following changes were made:

- New hard cap policy
- Added multi-team trade rules
- In-season FA is 24 hours from the Simmer's cut post, and bids will be placed via PM to the Simmer
- In-season coach hiring matches in-season FA and is only 1-year deals.
- implement full raises onto any signing that doesn't include the minimum raises during FA
- Minimum salary contracts cannot exceed two years in length
- RFA contract offers must be at least two years in length
- Other minor rewordings of rules for clarification

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Re: UPDATED Champion Sim League CBA

Post by Myles »

It was brought to my attention that the CBA attached to the post and the CBA in the dropbox were not the same. Both the dropbox link and the attachment are the same, current CBA now.

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emplep7
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Re: Collective Bargaining Agreement (CBA)

Post by emplep7 »

All,

Our CBA was in need of some updates so we have updated to a format that is more user friendly and have added/updated the following items:

Updates:
- Reformatted Document
- Updated the Minimum and Maximum Salary Guidelines (to align with DDS19)
- Trade Deadline Revision (bumped up to Feb 8th from Feb 21st in game)
- Key Dates (to align with DDS19)

Additions
- In-Season Coach Hiring/Extension Guidelines
- Pick Swapping
- Two-Way Contracts
- Additional Rules Section Added
-Includes the following:
- Playing Players out of Position
- Team Switching Policy
- Tanking Policy
- League Conduct Policy

Let us know if you have any questions, but this should make it easier to read/follow.

Jon
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emplep7
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Re: Collective Bargaining Agreement (CBA)

Post by emplep7 »

The CBA was updated to include the following changes:

Maximum Salary Guidelines (Set back to the previous CBA limits below)

0 - 6 Years - $13,668,750
7 - 9 Years - $16,402,500
10+ Years - $19,136,250

Team Option
No limit on the amount of years for a contract with a Team option

Contract Raises
Minimum contract requiring a raise moved from $8 million to $12 million

Miscellaneous
- Section 4.5: Clarification around an RFA accepting the one (1) year QO in lieu of offers during Free Agency
- Section 5.2: Clarification around signing/trading for a player that was released within the one (1) year restricted period
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Re: Collective Bargaining Agreement (CBA)

Post by emplep7 »

The CBA was revised to include the following addition for clarity on roster management:

2.8 Roster Size Limits

Each team has until the end of Free Agency until they must be at a maximum of 15 players. If for any reason a team is above 15 players prior to the last Free Agency period, the newest added players to that roster will be cut and their salary will be guaranteed (this includes rookies or recent Free Agent signings).

Additionally, all teams have until the first Regular Season sim to get to a minimum of 12 players. If for any reason a team is below 12 players PRIOR to the first Regular season sim, the roster will be filled at the Sim Teams discretion and the player salaries will be guaranteed.
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Re: Collective Bargaining Agreement (CBA)

Post by emplep7 »

Due to recent events and feedback from several GMs (all of whom were not involved in the thread in question) around recent comments made on the forums, the League Conduct Policy will be revised within the CBA effective immediately:

League Conduct Policy
1. While competition is expected and promoted within the league, it is a general expectation of GMs within the league that communication between GMs will be respectful (this includes both on the forums and within PMs). If comments by GMs become personal in nature (i.e., attacking the way a GM talks, writes, their background, family, etc), that GM will be immediately subject to the following disciplinary actions (without warning):

- First Offense: Immediate 48 hour ban from the forums
- Second Offense: Permanent Removal from the League

If the offense is severe enough, the Admin team reserves the right to bypass the first offense penalty and go directly to permanent removal from the league.

Additionally, since the Admin team does not see every post within the forums - if another GM sees something that they observe as a personal attack of another GM (or themselves), please report the post using the following button (see below) on the applicable post. This will bring this to the Admin teams attention to review against this policy.

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emplep7
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Re: Collective Bargaining Agreement (CBA)

Post by emplep7 »

The CBA was revised to include the following:

1. Next Season Maximum Salary Raises (as specified this past offseason);

Maximum salary guidelines will align directly to the structure that is set by the NBA with players with experience in the league ranging from 0-6 years at 25% of the total salary cap, players with 7-9 years of experience at 30% of the total salary cap, and players with 10+ years of experience at 35% of the total salary cap.

Max Salary Guideline
0 - 6 years exp: $15,925,000
7 - 9 years exp: $19,110,000
10+ years exp: $22,295,000

2. Offseason Coach Hiring
- This process will change moving forward to enable teams to budget for use of the Training Staff and pricing their own coaching staff. The total staff salary is still being tested and finalized for the upcoming season, but it is currently listed as $9 million.

There will be some discussion heading closer to the offseason here to enable teams to make decisions with their current coaching staff that are currently locked into their larger contracts.

3. League Conduct Policy
- Revised to reflect recent change.
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emplep7
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Re: Collective Bargaining Agreement (CBA)

Post by emplep7 »

The CBA was updated (Version 4.0) with the following changes:

1. Added note to section 2.3 for contract raises
- To link this section to the free agency minimum contract raise section
2. Two-Way Contract details updated
- Added details around how two-way contracts work in game.
3. Added 24-hour Draft Clock (aka the Kevin Rule)
- If your pick is up, regardless of the draft slot, you have 24 hours to make your selection or it will be skipped/auto-picked
4. Team Option Update
- We will be restoring this old DDS restriction to the use of Team Options to three (3) year deals or more
5. Coach Hiring changes
- Added the new details around how coach hiring is conducted in DDS22
6. Clarity Added to Rules in 5.1 and 5.2
- Added clarity around trade restriction periods during the offseason
- Added clarity around roster size limits during the off-season leading up to the end of Free Agency.

Let us know if you have any questions!
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